Doccumentation
Documentation
differences from the conceptualisation
Overall my game is pretty close to what was in the original concept statement with the major differences being there are no enemy's or objects to avoid other than the pits, the main reasoning for this was when I started to add more objects to avoid the difficulty drastically increased and it was hard to balance without it being way to hard or to easy. I might eventually add these things in in a form that dosent make the difficulty too hard or easy but due to time constraints that will have to wait till later on.
Feedback
over the course of developing this game I got some really relevant and helpful feedback such as a better way to increase the difficulty by increasing the movement speed as time goes on and a very simple quality of life feature that honestly made the experience much better, that was adding the functionality of pressing space or enter to restart while on the death screen. I did also get more feedback on things like background that I couldn't implement in time but they are things to look forward to if / when I update the game.
Asset list
- Art assets
Knight walk animation and jump animation - I made these in unity using the Knight sprites.
Player sprite - this is obviously a very important aspect as its the players identity and it was gotten here https://opengameart.org/content/knight-and-knight-animation
Platforms - I got my platform sprite from https://opengameart.org/content/platformer-art-deluxe and as my game is an endless runner platforms are crucial to playing the game.
- Materials
SlipperyMat - I created this 2D material in unity as a means to stop the player catching on the side of platforms.
- Sounds
Jump sound - The jumping sound is another important sound as a silent game would be no fun https://freesound.org/people/soundnimja/sounds/173326/
Death sound- honestly I kind of added this as a little joke i did think a death sound would be cool but i could never find an appropriate one so I went with this https://freesound.org/people/AlexMurphy53/sounds/571387/
- Scripts
All the scripts were made by me (no copy and paste) but they aren't 100 % original as I used a variety of unity forum posts and YouTube tutorials to figure out how to use different parts of the code, inspiration even came from the class tutorial tasks especially the platform spawner and the scene switching.
-Reference list
Platforms - https://opengameart.org/content/platformer-art-deluxe
Knight sprites - https://opengameart.org/content/knight-and-knight-animation
Jump sound effect - https://freesound.org/people/soundnimja/sounds/173326/
Death sound effect - https://freesound.org/people/AlexMurphy53/sounds/571387/
Knight Dash
A game concept for an upcoming assignment
More posts
- Google form link for FeedbackOct 07, 2021
- MovmentOct 06, 2021
- Game ConceptAug 27, 2021
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